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TGB Arcade
21 hand-built mini games.
Vanilla JS, zero dependencies.
Debug Mode
Bugs are invading the codebase. Pilot the soldering iron and squash all four rows before they reach the board.
ClassicLoopback
Pong against the loopback interface. First to seven points wins the handshake.
ArcadeBreakpoint
Breakout, one block of legacy code at a time. Clear the wall, level up, don't drop the pointer.
ClassicTrace Router
Snake on a PCB. Route the copper trace to every solder pad without crossing yourself.
ReflexVoltage Hop
Flap a spark through the resistor bank. One touch and you're fried — how far can you hop?
ShooterSolder Storm
Asteroids, but everything is molten solder. Blast the blobs down to droplets before they splash you.
PuzzleOverflow
Falling blocks until the stack overflows. Four lines at once is called a refactor.
MemorySignal Echo
Simon in four channels. Watch the signal, echo it back — one wrong bit and you desync.
PuzzleShort Circuit
Minesweeper on a crowded board. Twenty shorts are hiding — probe every safe pad and flag the rest.
PuzzleBitshift
2048 for people who think in binary. Merge equal powers of two — eleven shifts to glory.
ActionBug Patch
Whack-a-mole with bugs crawling out of the board. 45 seconds, chained hits multiply your score.
ReflexLatency
How fast is your interrupt handler? Five rounds, tap on terracotta, lowest average wins.
ReflexKeystroke
Words rain down the terminal. Type them before they hit the floor — three misses and the buffer is full.
PlatformerStack Jump
Bounce up the call stack, frame by frame. Fall out of scope and it's over.
RunnerCable Run
Endless sprint across the workbench. Jump the parts bin — double jump is allowed, tripping is not.
DefenseSurge
Voltage spikes rain on the capacitor bank. Detonate suppressors in their path before the lights go out.
ArcadeData Crossing
You are one precious bit. Cross six lanes of bus traffic and deliver yourself to the register.
PuzzlePower Grid
Lights Out on a 5×5 grid. Every switch flips its neighbours — shut it all down within the move budget.
StrategyXOR
Tic-tac-toe against a machine that plays perfectly 80% of the time. Exploit the other 20% and build a streak.
PrecisionSteady Hand
The classic wire-loop test from the workshop, digitized. Trace the wire without touching it — it keeps getting narrower.
ReflexOrbit
One button, two orbits, endless debris. Hop between rings, collect charge, don't get deorbited.